
When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. Then, you can place the same number of Spell Counters on this card that the returned card had. Monster Effect: Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Endymion, the Mighty Master of Magic (Moderately Played) Cape Fear Games 2.98. Texto do Card Uma vez por turno, quando um Card ou efeito de Magia/Armadilha for ativado (Efeito Rápido): você pode devolver para a mão 1 card que você controla com um Marcador de Magia e, se isso acontecer, negue a ativação e, se isso acontecer. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. Você só pode usar este efeito de 'Endymion, o Poderoso Mestre da Magia' uma vez por turno. Pendulum Effect: You can remove 6 Spell Counters from your field Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.Endymion, the Mighty Master of Magic Types

Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn.

You can remove 6 Spell Counters from your field Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. Endymion, the Mighty Master of Magic DARK Level 7 Scales 8/8 Spellcaster/Pendulum/Effect ATK/2800 DEF/1700
